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ARTS,DESIGN & VIRTUAL WORLDS
CYBERWORLDS 2013 Special Session

INTERNATIONAL CONFERENCE on CYBERWORLDS
21-23 OCTOBER 2013, YOKOHAMA, JAPAN

Keio University,Faculty of Science and Technology

Chair: Prof.Gianluca Mura,Politecnico di Milano Univ.

SUBMISSION DEADLINES:
Abstract due: 7th June,2013 (New, mandatory)
Paper due: 14th June,2013 (Updated)
Send your paper to: gianluca.mura@polimi.it


INTRODUCTION
Virtual Worlds are information spaces & communities that immensely augment the way we interact, participate and receive information throughout the world. Virtual Worlds seriously impact our lives and the evolution of the world economy by taking such forms as social networking services, 3D shared virtual communities and assively multiplayer online role-playing games. The goal of the Arts,Design and Virtual Worlds is to analyze and trace the advancements of new Art and Design theories and practices in Virtual Worlds.
Arts & VirtualWorlds

BOOK REFERENCE
METAPLASTICITY IN VIRTUAL WORLDS: AESTHETICS AND SEMANTICS CONCEPTS

METAPLASTIC ARTS DESIGN VIRTUAL WORLDS COMMUNITY
PAPER SUBMISSION
Full papers up to 8 pages and short papers up to 5 pages have to be submitted electronically in MS Word data formats.The papers must be written in English (U.S.), carefully proofread, and formatted to Conference Publishing Services Manuscript Formatting Guidelines. Please CLICK HERE and USE THIS TEMPLATE FOR YOUR PAPERS.

By submitting a paper the authors confirm that their papers represent original previously unpublished work,and if accepted, the author will register for the conference and present the papers.

PUBLICATIONS
- Arts,Design & Virtual Worlds papers will be published within the CYBERWORLDS 2013 Conference proceedings and related international journal special issues.

- Arts,Design & Virtual Worlds selected papers will be asked to write an article for a special issue of the IJACDT International Journal of Art,Culture and Design Technologies.

RESEARCH TOPICS
The ARTS,DESIGN & VIRTUAL WORLDS CYBERWORLDS 2013 Special Session will address a wide range of research and development topics,but not limited to the following topics:
Aesthetics and semantics,Art and heritage in cyberspace,cyber-museums,Artworks,Performances and installations,Brain-computer interfaces,Cognitive informatics,Computer vision,Augmented mixed and virtual reality,Creative and innovative media arts concepts and projects,Cultural heritage within the Web,Cyberethics and cyberlaws,Cybernetics,Artificial Intelligence and cognitive-based concepts and practices,Cybersecurity,Cyberworlds and their impact on the real worlds,Data mining and warehousing in cyberworlds,Digital art,Digital culture,Net Art,Digital Design,E-learning in virtual collaborative spaces,Edutainment,EEG-based emotion recognition,Haptic interaction and rendering,Human-computer interaction studies and applications,Human-computer interfaces,Human issues/impacts,Information visualization in art and design issues,Imaginary and creative concepts and applications,Innovative Web,Web3D and multimedia studies and applications,Intelligent talking agents,Multi-user web games,Networked collaboration,Psychology and cognition studies,Shape modeling for cyberworlds,Shared virtual worlds,Social and ethical issues,Social networking,Technologies for teaching art and design,Virtual architecture and heritage,Virtual Augmented and mixed realities in art and design,Virtual collaborative spaces,Virtual humans and avatars,Visual languages,Virtual metaplasticity,Metaplastic virtual worlds

Looking forward to seeing you in Yokohama!

Kind Regards,
Prof.Gianluca Mura
Arts&Design Virtual Worlds Chair

IJACDT ARTS&DESIGN VIRTUAL WORLDS 2012-2013 SPECIAL ISSUE


1.MetaPlastic Art Meta-Coding
Gianluca Mura,Politecnico di Milano University,Italy

2.Towards a Meditation Brain State Model for Scientific Study of Chan
Hong Lin,Johnathan Kuskos,Manuel Palma,Byron Jackson
Department of Computer and Mathematical Sciences,University of Houston

3.Further Dimensions:Text Typography and Play in the MetaVerse
Elif Ayiter,Sabanci University,Turkey

4.Advanced Spatialities
Ulrich Gehmann,Institute for historical studies,University of Karlsruhe (KIT),Germany
Martin Reiche,Karlsruhe University of Arts and Design,Germany

5.Vitruvius in Cyberspace
Luis A. Hernández Ibáñez ,Universidade da Coruña,Spain
Viviana Barneche Naya,Universidade da Coruña,Spain

6.Cravings of Cyborgs Augmented reality,autoamputation,identity and the built environment
Regner Ramos,The Bartlett School of Architecture,University College London,United Kingdom

7.Bring the Noise
Michael Johansson,Collaborative Media Lab,Kristianstad University,Sweden

ARTS & VIRTUAL WORLDS 2012,Fraunhofer IGD and TU Darmstadt,Darmstadt,Germany
Wednesday September 26th, 2012

Introduction

MetaPlastic Art Meta-Coding
This paper introduces the evolution of the Metaplastic theory and it presents new subjects of the Metaplastic discipline. It also explains the Metaplastic Machines for the realization of new media and interdisciplinary methodologies of Cyber Arts with crossing reality and metaphysics.

Gianluca Mura
Politecnico di Milano University
Italy
Further Dimensions:Text Typography and Play in the MetaVerse
In this text I wish to delve into the creation of textual content as well as its visualization through typographic design mechanisms inside three dimensional virtual worlds, which are known as the metaverse.

Elif Ayiter
Sabanci University
Turkey
Meta-tectonics:Digitally augmented skin(s) new ways of accessing information using 3D multitouch table
The concept of Meta-tectonics is defined as digitally augmented architectural assemblies. In this condition, the architectural component is enhanced by digital devices in order to create an experiential/functional outcome.

Edgardo Perez-Maldonado
Univ. Turabo San Juan
Puerto Rico
Can Darwinian Virtual Objects behave well if left alone?
The work ‘Shift-Life’ has proceeded to further develop the idea of allotting animal-like behaviours to digital objects synthesised by voltage and silicon, giving them the appearance of possessing basic intelligence. By observing their response to our physical interactions we can glean a better understanding from their inter-relationships, of a complex conceptual framework.

Dew Harrison
Univ. of Wolverhampton,UK
Eugene Ch'Ng
Univ. of Birmingham,UK
CyberArchitecture:A Vitruvian approach
This paper is a reflection on the features of the metaverse architectures compared with their equivalents in the real world by means of an analysis through the prism of the three fundamental conditions of the classic architecture:Firmitas, Utilitas and Venustas.

Luis Hernandez Ibanez
Viviana Barneche Naya
Univ.de la Coruna,Spain
Abadyl of tunes
In this paper I present how we developed a process for collectively producing the explorative soundscapes,using specific constraints of the Abadyl framework influenced by theories from art and architecture.

Michael Johansson
Kristianstad University
Sweden

How Virtual Spaces re-render the perception of reality through playful augmentation
In this article we are going to explore a fundamental problem of modern virtual spaces in so called location-based games: annihilation of space through augmentation. Augmentation re-shapes the perception of the real object in space by making it an active element of the game,i.e. it utilizes the object and frees it of its original meaning and utility.

Martin Reiche
Karlsruhe,Germany
Ulrich Gehmann
University of Karlsruhe (KIT),Germany
Discussion and Conclusions


ARTS & VIRTUAL WORLDS 2011, BANFF INTERNATIONAL CENTER, UNIVERSITY OF CALGARY
Wednesday October 5th, 2011

Introduction

The Open MetaPlastic Platform for
Digital Art
Gianluca Mura
Politecnico di Milano University
Italy
Transmedia storytelling and online representations issues of trust on the internet
Andreas Zingerle
Linda Kronman

www.kairus.org,Austria
The Undiscovered Country,The Art of Pictorial 3-D Stereo Animation
Ina Conradi
Young Xiang Ivan Yew

Nanyang Technological Univ.
Singapore
Emergent Imagination:a developing framework for the analysis of artworks in virtualworlds
Denise Doyle
Univ. of Wolverhampton,UK
Crossing Over:Oscillations between the Virtual and the Real
Dew Harrison
Univ. of Wolverhampton,UK
Avatar Impotence:On 'User Will','Avatar Agency',and 'System Control' in Second Life
Katherine Behar
Baruch College,USA
Ben Chang
Silvia Ruzanka

Rensselaer Polytechnic Institute
USA
One and Three Virtual Chairs:Kosuth in Second Life
Alejandro Schianchi
UNTREF,Argentina

Of Bikes and Virtual Worlds
Everardo Reyes-Garcia
Genesaret Miranda-Correa
Jessai Maya Gonzalez
Mariano Romero-Texis
Luis César Osorio-Fernandez
Alejandro Derbez-Gomez
Gustavo Torres-Altamirano
Isaac Rudomin
Daniel Rivera

Tecnologico de Monterrey,Mexico

Discussion and Conclusions